Monthly Archives: November 2015

Human Life Cycle Part 1: Romance

When building a comprehensive model of human behavior, it’s nearly impossible to ignore the human life cycle. On some level, it’s the cornerstone of every real human civilization, as there wouldn’t be any humans around if it weren’t for our participation in the life cycle. The same holds true for your expedition

Read more ›

Posted in NPCs

Culture

In the real world, human intelligence doesn’t operate in a vacuum, and compelling, human-like AI shouldn’t, either. When a person thinks and acts, he’s influenced by all sorts of exogenous factors, like his social network, his environment, and his culture. Culture is a very important motivator in OC and has a

Read more ›

Posted in NPCs

Personal Preferences

Personal preferences are specific likes and dislikes of an individual human. Special attention should be paid to each individual’s preferences, as they can have a large influence on the decisions that person makes and how they behave. Over the course of time, seemingly minor personal preferences can have a great impact on the

Read more ›

Posted in NPCs