Blog Archives

Finalizing Content Additions

As I mentioned in my last update post, I’ve been working hard to add as much fun, interesting, and engaging content into Outer Colony as possible. The last few weeks have been an extremely busy time of head-down programming, making the last big push to finish developing new additions for the

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Posted in Game Design, TFR Updates

Q3 2016 Development Update and QA Progress

This post is just a brief update about current development work for Outer Colony.  I post minor updates almost constantly to my Twitter feed, so feel free to follow me over there to see what I’m doing on any given day. Still, there’s always a bunch of different things happening

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Posted in Game Design, TFR Updates

Too Many Games Retrospective

This weekend, Outer Colony made its first appearance at a gaming convention! I spent 3 days at Too Many Games in the Greater Philadelphia Expo Center giving demos of Outer Colony to everyone who stopped by. It was a ton of fun, and the experience was extremely productive! I got a lot of

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Posted in Industry, TFR Updates

Consolidating Information about TFR

After talking with some of the project’s followers, it became apparent that information about TFR is spread out over a few too many places on the internet. Kickstarter provided a great venue for reaching a new audience, and during the campaign, I found myself using Kickstarter updates as the primary means

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Posted in Kickstarter, Old TFR, TFR Updates